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2026 Interactive Catalog

Digital artifacts with organic soul.

At Xavinev, we develop interactive art that feels grown rather than built. Our collection explores the tension between sharp geometry and soft, desert-inspired biology.

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Platforms:
iOS • Android • Steam
Verdant Echo game environment

Verdant Echo

Environmental Puzzle • 2025

Tactile Mechanics

In Verdant Echo, we prioritized the sensation of growth. Unlike traditional puzzle games where items simply appear, our game portfolio focuses on procedural unfolding. Every interaction triggers a visual bloom, mimicking the slow, steady expansion of a Haworthia succulent.

"The goal was to create a mobile game development experience that felt less like clicking buttons and more like tending a terrarium." — Xavinev Design Lead

  • Haptic feedback mapped to plant growth cycles
  • Dynamic lighting sampled from Kuala Lumpur sunsets

The Sensory Logic

We reject the "flat" aesthetic of modern software. Xavinev titles are anchored in a philosophy of thickness—where every UI element has weight, shadow, and a physical reaction to the player.

Tactile UI

Buttons react like heavy clay switches. There is a deliberate lag and resistance, rewarding the player for intentional movements rather than frantic tapping.

Atmospheric Depth

Using particle systems that simulate dust motes and desert haze to create a sense of place within indie game designs.

Earthen Palettes

We source our color hexes from mineral samples and succulent leaves—sage, rust, sun-bleached stone, and deep terracotta.

The Full Roster

A lineage of interactive art and interactive experiences.

Arid Bloom Title Art

Arid Bloom

Mobile

A meditative resource management game centered on water preservation and desert flora.

EST. 2024 4.8 Rating
Sediment Title Art

Sediment

PC

An experimental physics-based platformer where the ground shifts under your weight.

EST. 2024 12 Levels
Thorny Path Title Art

Thorny Path

Mobile

A precision survival game requiring steady haptic control through treacherous needle-filled corridors.

EST. 2023 Endless Mode
The Xavinev Method

How we resist generic pixels.

Every title in our collection passes through a strict material review. We believe software should evoke a physical memory of the natural world.

Learn about the studio
Organic Soundscapes

We avoid synthesizers. Our audio teams record real ceramic breaks, wind through dry grass, and the soft rustle of leaves to build our game atmospheres.

Procedural Growth

No two plants in Verdant Echo are identical. We utilize custom algorithms that simulate biological stressors to ensure every player's garden reflects their unique playstyle.

Low-Saturate Logic

We intentionally limit our gamut to avoid eye fatigue. By focusing on earth tones, we emphasize form and lighting over flashy, artificial colors.

Heavy Geometry

Our low-poly aesthetic isn't just a trend; it's a choice to highlight the "carved" nature of our digital objects, much like stoneware pottery.

Texture background

Ready to plant something new?

We are constantly tending to our next batch of titles. Reach out if you have questions about our collection or the technologies we use.

Get in Touch
Available now

Xavinev Studio • Suite 8.01, Menara PGP, 12 Jalan Sultan Ismail, Kuala Lumpur, Malaysia